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16th_fixed_polysequencer [2017/12/01 04:39]
phatline
16th_fixed_polysequencer [2017/12/20 04:47]
phatline [Code - C and HEX]
Line 1: Line 1:
 ====== 16th fixed PolySequencer ====== ====== 16th fixed PolySequencer ======
-{{ :​phatline:​16th_fixed_poly-footboard.jpg?1000|}} +{{:​phatline:​16th_fixed_poly-test-setup.jpg?400 |}}\\ 
-{{ :​phatline:​16th_fixed_poly-test-setup.jpg?1000|}}+{{:​phatline:​16th_fixed_poly-footboard.jpg?800 |}}\\ 
 +[[https://​youtu.be/​sXOMSEGNLTk|beta in action - youtube]]
 ===== Specs ?===== ===== Specs ?=====
 **4 Midi-Channels:​ 1 2 3 4**\\ **4 Midi-Channels:​ 1 2 3 4**\\
---2 Tracks a Channel\\ +--2 Tracks ​  Channel\\ 
---8 Notes-Chord a Track\\ +--8 Notes-Chord ​  Track\\ 
---each track has a dedicated and changeable loop-length from 16 to 256 Steps (example for 4-4)\\ +--each track  has a dedicated and changeable loop-length from 16 to 512 Steps (example for 4-4)\\ 
---each Track can played single and booth tracks can be played simultan/​in-dual\\+--each Track  can played single and booth tracks can be played simultan/​in-dual\\ 
 +--each Track  record/​playback PitchBend, the right one of a Track-Couple is the Pitchbend we hear \\ 
 +--when the right one is muted & the left track is unmuted = the left tracks PitchBend is what we hear...\\ 
 +--so you could play a chord @left-track,​ and while you record or play new notes left or right, both notes getting PitchBended by the right tracks Pitchbend\\
  
 **Fixed Velocity @ 127**\\ **Fixed Velocity @ 127**\\
---no Keyboard-Velocity-sense ​([[Triggermatrix]] does the job of sensing drum trigger in order to re-trigger the moldy buffer\\+--no Keyboard-Velocity-sense [[Triggermatrix]] does the job of sensing drum trigger in order to re-trigger the moldy buffer\\
  
 **16th fixed note-trigger-rate**\\ **16th fixed note-trigger-rate**\\
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 --[[Triggermatrix]] does the job of melody-rythm-re-triggering}\\ --[[Triggermatrix]] does the job of melody-rythm-re-triggering}\\
  
-**512 Songs saved on SD-Card**\\+**128 Songs saved on SD-Card**\\
 --Load-able while playing - when the beat-structure is the same\\ --Load-able while playing - when the beat-structure is the same\\
 +--each song provide 4clips on each of 8tracks = 8x 4clips x128Songs = 8x512clips a track = 4096clips saved on SD-Card\\
 +--so 4x
  
 ===== the Midi-System-Setup ===== ===== the Midi-System-Setup =====
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   * M3 Distance-Stamps to mount the pcps\\   * M3 Distance-Stamps to mount the pcps\\
   * SD-Card\\   * SD-Card\\
 +{{:​phatline:​16th_fixed_poly-footboard-inside1.jpg?​600 |}}\\
 +{{:​phatline:​16th_fixed_poly-footboard-inside2.jpg?​600 |}}\\
 +{{:​phatline:​16th_fixed_poly-footboard-inside3.jpg?​600 |}}\\
 +
 +===== Code - C and HEX =====
 +so when you have those things, upload {{:​phatline:​SEQ-Melody-Footboard.zip|the Code}}\\
 +--a almost not working beta here {{:​phatline:​seq-melody-footboard-beta.zip|the Code}}\
  
 ===== fabricated PCB-Version =====  ===== fabricated PCB-Version ===== 
16th_fixed_polysequencer.txt · Last modified: 2017/12/20 04:47 by phatline