jack
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Table of Contents
Eagle3D MidiBox User Pack
Eagle3D from Matthias Weißer http://www.matwei.de/doku.php
New parts tutorial from Félix Chénier http://felixchenier.homelinux.com/doku.php?id=pcb:eagle3dnewpart
3dusrpac.dat
- |3dusrpac.dat
DT6:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:USER_DT6(:Taster Switch-MISC:Tactile Switch-MISC STEC16:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:USER_STEC16(:STEC16 Encoder:STEC16 Encoder 3310LCD:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:USER_3310LCD(:3310LCD Midibox:3310LCD Midibox
user.inc
DT6
/********************************************************************************************************************************************
//DT6
//Created from Jack(forum.midibox.org) on 16-Jan-2006
//
********************************************************************************************************************************************/
#macro USER_DT6()
union{
//DT6
union{
//button cover pushed
difference {
cylinder { <0, 0, 1.3>, <0, 0, 7.2>, 6.0 }
union{
box { <5.5, -6, 1.2>, <7, 6, 7.3> }
difference {
cylinder { <0, 0, 0>, <0, 0, 5.6>, 5.1 }
box { <4.4, -5.2, -0.1>, <7, 5.2, 5.7> }
}
}
}
//button cover released
cylinder { <0, 0, 7.2>, <0, 0, 14.0>, 4.5 }
cylinder { <0, 0, 7.2>, <0, 0, 14.2>, 4.3 }
union{
torus { 4.3, 0.2 }
rotate <90, 0, 0>
translate <0, 0, 14.0>
}
texture { pigment { color Grey } }
//translate <0, 0, -1.3> //clicked
}
//button body
difference {
cylinder { <0, 0, 0>, <0, 0, 5.6>, 5.1 texture { pigment { color Blue }}}
box { <4.4, -5.2, -0.1>, <7, 5.2, 5.7> }
}
//pins
cylinder { <2.5, 2.5, -3.2>, <2.5, 2.5, 5.6>, 0.4 texture { pigment { P_Copper1 }}}
cylinder { <2.5, -2.5, -3.2>, <2.5, -2.5, 5.6>, 0.4 texture { pigment { P_Copper1 }}}
cylinder { <-2.5, 2.5, -3.2>, <-2.5, 2.5, 5.6>, 0.4 texture { pigment { P_Copper1 }}}
cylinder { <-2.5, -2.5, -3.2>, <-2.5, -2.5, 5.6>, 0.4 texture { pigment { P_Copper1 }}}
}
rotate<-90,180,0> //correction
#end
ALPS STEC16B03-04
/********************************************************************************************************************************************
//ALPS STEC16B03-04
//Created from Jack(forum.midibox.org) on 16-Jan-2006
//
********************************************************************************************************************************************/
#macro USER_STEC16()
union{
#declare L1 = 26;
#declare LB = 7;
#declare l1 = 12;
#declare X1 = 16/2;
#declare Y1 = 8.3;
#declare Y2 = 9;
#declare M9 = 4.5;
#declare R6 = 3;
#declare h2 = 0.5;
#declare h3 = 1.5;
#declare h4 = 3.2;
#declare H = 6.5;
#declare H1 = 1;
#declare H2 = H1 + h2;
#declare H3 = H2 + h3;
#declare H4 = H3 + h4;
difference{
union{
difference{
union{
box { <-X1, -Y2, H3>, <X1, Y1, H4> texture { T_Chrome_2B } }
box { <-X1, -Y2, H2>, <X1, Y1, H3> pigment { Gray60 }}
box { <-X1, -Y2, H1>, <X1, Y1, H2> texture { T_Silver_5A }}
cylinder { <0, 0, H4>, <0, 0, H>, 6.25 texture { T_Chrome_2B }}
box { <-2, -(Y2+3.5), H-0.35>, <2, -Y2, H-1.65> texture { T_Chrome_2B }}
cylinder { <0, -Y2, H-0.35>, <0, -Y2, H+1.65>, 1.5 texture { T_Chrome_2B }}
}
union{
box { <X1-2.5, Y1-2.5, 0>, <X1+0.1, Y1+0.1, H> }
box { <-(X1-2.5), Y1-2.5, 0>, <-(X1+0.1), Y1+0.1, H> }
box { <X1-1, -(Y2-1), 0>, <X1+0.1, -(Y2+0.1), H> }
box { <-(X1-1), -(Y2-1), 0>, <-(X1+0.1), -(Y2+0.1), H> }
box { <3.1, -Y2, H>, <-3.1, -(Y2-1.6), H+2.1> texture { T_Chrome_2B }}
}
}
union{
cylinder { <X1-2.5, Y1-2.5, H3>, <X1-2.5, Y1-2.5, H4>, 2.5 texture { T_Chrome_2B }}
cylinder { <X1-2.5, Y1-2.5, H2>, <X1-2.5, Y1-2.5, H3>, 2.5 pigment { Gray60 }}
cylinder { <X1-2.5, Y1-2.5, H1>, <X1-2.5, Y1-2.5, H2>, 2.5 texture { T_Silver_5A }}
cylinder { <-(X1-2.5), Y1-2.5, H3>, <-(X1-2.5), Y1-2.5, H4>, 2.5 texture { T_Chrome_2B }}
cylinder { <-(X1-2.5), Y1-2.5, H2>, <-(X1-2.5), Y1-2.5, H3>, 2.5 pigment { Gray60 }}
cylinder { <-(X1-2.5), Y1-2.5, H1>, <-(X1-2.5), Y1-2.5, H2>, 2.5 texture { T_Silver_5A }}
cylinder { <X1-1, -(Y2-1), H3>, <X1-1, -(Y2-1), H4>, 1 texture { T_Chrome_2B }}
cylinder { <X1-1, -(Y2-1), H2>, <X1-1, -(Y2-1), H3>, 1 pigment { Gray60 }}
cylinder { <X1-1, -(Y2-1), H1>, <X1-1, -(Y2-1), H2>, 1 texture { T_Silver_5A }}
cylinder { <-(X1-1), -(Y2-1), H3>, <-(X1-1), -(Y2-1), H4>, 1 texture { T_Chrome_2B }}
cylinder { <-(X1-1), -(Y2-1), H2>, <-(X1-1), -(Y2-1), H3>, 1 pigment { Gray60 }}
cylinder { <-(X1-1), -(Y2-1), H1>, <-(X1-1), -(Y2-1), H2>, 1 texture { T_Silver_5A }}
}
}
union{
box { <X1-3.75, Y1-2.7, H+0.1>, <X1+0.1, Y1-6, 5.5> texture { T_Chrome_2B }}
box { <X1-0.5, Y1-3.35, H+0.1>, <X1+0.1, Y1-5.35, -0.5> texture { T_Chrome_2B }}
box { <-(X1-3.75), Y1-2.7, H+0.1>, <-(X1+0.1), Y1-6, 5.5> texture { T_Chrome_2B }}
box { <-(X1-0.5), Y1-3.35, H+0.1>, <-(X1+0.1), Y1-5.35, -0.5> texture { T_Chrome_2B }}
box { <X1-3.75, -(Y2-3.7), H+0.1>, <X1+0.1, -(Y2-7), 5.5> texture { T_Chrome_2B }}
box { <X1-0.5, -(Y2-4.35), H+0.1>, <X1+0.1, -(Y2-6.35), -0.5> texture { T_Chrome_2B }}
box { <-(X1-3.75), -(Y2-3.7), H+0.1>, <-(X1+0.1), -(Y2-7), 5.5> texture { T_Chrome_2B }}
box { <-(X1-0.5), -(Y2-4.35), H+0.1>, <-(X1+0.1), -(Y2-6.35), -0.5> texture { T_Chrome_2B }}
}
}
difference{
union{
cylinder { <0, 0, H+LB>, <0, 0, (H+L1)-1.5>, R6 pigment { Gray20 }}
cone { <0, 0, H+L1>, 2.5, <0, 0, (H+L1)-1.5>, 3 pigment { Gray20 }}
}
union{
box { <-3.1, -1.5, H+(L1-12)><3.1, -(R6+0.1), H+L1+0.1> pigment { Gray20 }}
box { < -0.55, -3, H+(L1-1.5)>< 0.55, 3, H+L1+0.1> pigment { Gray20 }}
}
}
cylinder { <0, 0, H>, <0, 0, H+LB>, M9 texture { T_Chrome_2B }}
box { <X1-0.5, Y1-3.35, H1>, <X1, Y1-5.35, 6> texture { T_Silver_5A }}
box { <X1-2.3, Y1-3.35, 5.5>, <X1, Y1-5.35, 6> texture { T_Silver_5A }}
box { <-(X1-0.5), Y1-3.35, H1>, <-(X1), Y1-5.35, 6> texture { T_Silver_5A }}
box { <-(X1-2.3), Y1-3.35, 5.5>, <-(X1), Y1-5.35, 6> texture { T_Silver_5A }}
box { <X1-0.5, -(Y2-4.35), H1>, <X1, -(Y2-6.35), 6> texture { T_Silver_5A }}
box { <X1-2.3, -(Y2-4.35), 5.5>, <X1, -(Y2-6.35), 6> texture { T_Silver_5A }}
box { <-(X1-0.5), -(Y2-4.35), H1>, <-(X1), -(Y2-6.35), 6> texture { T_Silver_5A }}
box { <-(X1-2.3), -(Y2-4.35), 5.5>, <-(X1), -(Y2-6.35), 6> texture { T_Silver_5A }}
//encoder pins
box { < -0.5, -10.3, -3>, < 0.5, -10.7, 0> texture { T_Silver_5A }}
box { < -5.5, -10.3, -3>, < -4.5, -10.7, 0> texture { T_Silver_5A }}
box { < 5.5, -10.3, -3>, < 4.5, -10.7, 0> texture { T_Silver_5A }}
box { < -1, -10.3, 0>, < 1, -10.7, 2> texture { T_Silver_5A }}
box { < -6, -10.3, 0>, < -4, -10.7, 2> texture { T_Silver_5A }}
box { < 6, -10.3, 0>, < 4, -10.7, 2> texture { T_Silver_5A }}
box { < -1, 0, 1.8>, < 1, -10.7, 2.2> texture { T_Silver_5A }}
box { < -6, 0, 1.8>, < -4, -10.7, 2.2> texture { T_Silver_5A }}
box { < 6, 0, 1.8>, < 4, -10.7, 2.2> texture { T_Silver_5A }}
box { < 7.62-0.25, -2.3, 0>, < 7.62+0.25, 2.3, 1> texture { T_Silver_5A }}
box { < 7.62-0.25, -1, -3.5>, < 7.62+0.25, 1, 0> texture { T_Silver_5A }}
box { < -(7.62-0.25), -2.3, 0>, < -(7.62+0.25), 2.3, 1> texture { T_Silver_5A }}
box { < -(7.62-0.25), -1, -3.5>, < -(7.62+0.25), 1, 0> texture { T_Silver_5A }}
}
rotate<-90,180,0>
#end
Nokia 3310 LCD
/********************************************************************************************************************************************
//Nokia 3310 LCD
//Created from Jack(forum.midibox.org) on 16-Jan-2006
//
********************************************************************************************************************************************/
#macro USER_3310LCD()
union{
//body
box { <-19, -14.5, -0.7>, <19.5, 21, 0> pigment { Col_Glass_General } }
box { <-19, -14.5, -1.45>, <19.5, 21, -0.7> pigment { Col_Glass_General } }
box { <-19, -14.5, -1.7>, <19.5, 21, -1.45> pigment { Gray10 } finish {ambient 1 diffuse 0 phong_size 250} }
//screen
#declare PIXEL =
box {<-0.125, -0.2, -0.7>, <0.125, 0.2, -0.9>
texture{pigment{Col_Glass_Bluish} finish {ambient 1 diffuse 0 phong 1}}}
#declare DistanceX = (119/332);
#declare DistanceY = (108/235);
#declare NrX = -14.875; // startX
#declare EndNrX = NrX + 83 * DistanceX; // endX
#while (NrX <= EndNrX) // <-loop X
#declare NrY = -10.8; // start
#declare EndNrY = NrY + 47 * DistanceY; // end
#while (NrY <= EndNrY)//<- loop Z
object{PIXEL translate<NrX,NrY,0>}
#declare NrY = NrY+(108/235);// next NrZ
#end // ----------- end of loop Z
#declare NrX = NrX+(119/332); // next NrX
#end // ------- end of loop X ---
}
rotate<-90,180,0>
#end
jack.1232718028.txt.gz · Last modified: 2009/01/23 13:40 by Jack
