MotionSeQuencer for ControlChanges for BCR2000 by wireing it to MBHP
Synth-Patch-Editor & Motion-Sequencer 4 ControlChange (= CC-Automation)
Controls and automate my Nord Drum2 NORD DRUM 2
Realized by connect a BlackBox between Sequencer & Synthesizer
This Box is called MSQ_CC_BCR: Motion Sequencer for MidiControlChange controlled via a BCR2000 Midicontroller
It acts as:
- Midi Merger NTE,CLK,PC merge with CC… & CCinput is a thing between MSQ_CC_BCR and BCR only since we have intelligent UI with Pages
- Patch Manager it replaces the Synths internal Patch Storage, each PC Number from your Sequencer is added by the BANK CC (CC 32), where each Nr is ADD 128 PC Numbers more…
- Motion Sequencer Record your Controller Movements in a Sequence in 32th Resultion @ maximal 256 Steps length
- Remote your Synths by: 8x Midichannels with up to 32x Control Change (CC)
For the BCR i only can provide 8×29, because i need some controlls to control the MB Program itself
- Save the Patches and dump it to Synth
- Load hundrets of Patches via received Program Change + the Bank-CC (CC32)
- Save Patches vie CC24 + CC value 0-127… when sending before a BankCC32 you can expand that to 128×128 patches
- Record CC-Motion-Sequences use a footpedal connected to FSW1 on the backside of the BCR, to ARM/Disarm it… so you can tweedle 2 ore more CC @ once… but you dont have to, BCR-onboard is also a Button for it
- PLAY Motions-Sequences up to 256 steps @ 32th rate - VELOCITY MORPH Add Velocity-Ammount to CCs
- MERGE incoming Midi-Notes/Clock/Pitchbend with Automated CCs
- Set Sequencer Beatstructure - how to interprete Clock-ticks (4/4, 5/4, 6/4, 7/4…) - CC23
- Global Page: for example you use 8 simular Drum-Voices, with the Global you have 8 channel strips with dedicated Controlls, for example:
8xVolume, 8xTone/Noise-Mix, 8xDistortion, 8xClick
if you have one Synth over 2xMSQ_CC_BCR Tracks(booth set to MidiChannel 0, to get 64CCs instead of 32), then the Global Page: have the abillity to show/edit a parameter from Track1Voice on Track1Global, and from Track2Voice on Track2Global… it depends how you set the Midichannel in the Systemsettings (which are hardcodet)
- Many of this features, especially the System Settings would need a UI, but that would it make bigger, more expensiv, and maybe more complex to use… it is set once, for one multipart-synth+bcr2000, MSQ_CC_BCR do all the Preset Store, and Automations, so it is one Unit > to use the Unit in a other way would make all the Patches (128×128 patches) useless, so once done, it is a black box loadet via Programchange! … minimal is better here, there will be other MSQs outthere, be prebered for the MSQ_CC_2xLRE & MSQ_CC_ELO
External Requirement:(for example)
Visual Feedback directly from MBHP
The LEDs show via Gestic (Patterns) if something is wrong, done, busy, & show the Rythm structure:
The Switch switches as Radio-Button thru the Rythm Structures (4/4, 5/4…), the LED-Indicating this.
By Holding the Switch and Powering the Core, it will Dump Out a Sysex Template to your BCR.
because I have 3 of them but they are to old dirty, damaged… i cant get a good price for it, so better hold it and make something with it.
MidiIO PortA Out »> BCR Midi IN
AFTER Uploading the Sysex, and restarting the BCR connect:
MidiIO PortA In »> BCR Midi OUT A
1. unpack msq_cc_bcr_v1.norddrum2.zip and put “bcr1.syx” on a SD-Card (root level)
2. Put SD-Card into CORE32
3. bridge J5A Pin0 to ground, or connect a switch to it, that you will need if you want to sequence other song structures then 4/4 (which is default)!
4. Power the core up.
…if the filestructure (patches) are already existent…then it takes less then half a minute to dump the BCR-2000 Layout Data…
You dont have to save the preset, it will make it automatic
…when no filestructure… then it will take a minute or so… the core has to make 256 Patches, since i dont need more ( i can only access on my 16x16BLM 16×16 Patches = 256…)\\… but better:
* Faking a filestructure: make a empty folder “sq” and put it on SD-Card, make the syx.dump, make your first simple standart patch, = the sound you will start with…to the next 256 Patches ;) so choose carefully, young jedi… then remove the Card, earse the “s” folder on the card, and put it into the core again, now it will copy your “standart patch” to 256 others
V1. from 17.02.2018msq_cc_bcr_v1.norddrum2.zip
hardcodet for a NordDrum2 (also newest sysex for the BCR includet)
MSQ_CC_BCR internal i have 8×32 CCs, they are always identical.
but with a simple input output matrix i can decide which CC it gets in real world.
each of the 8 Part can have midichannle 0-15…
So we talking about Mapping… in the moment it is made in the source code with a simple array.
this array could be saved and loadet from SD-Card aka “SYS settings”, and this array could be editet by a simple editor… i dont have a glue about this, nor time no interest in doing this…
the format of this setting is simple, the file starts with (converted from hex) mq04 and then the Routing array starts  for those how know how to program a simple interface for it?
Nothing it is done!
maybe scale min max values for CC: for example different synths have only 0-3value instead of 0-127, by different functions like WAVEFORM…) - this will be interesting when using other synths then nord drum…
BC-Convert Convert SYX into Textfile to Edit and reverse… better then every BCR Editor! But Windows only… i run a oracle virtualbox with a VM-W7 under Linux, with a shared folder
Just let a Private message on the forum to user already involved, the sourcecode is includet in the firmware .zip!!!